October 10, 2017
Update 0.5.23 – Knock Knock!
Hello, Engineers! This week another small update as we start to double-down on getting our next major polished and ready to go. We noticed that the majority of doors are shared with the whole house, and only a few are set to private, so we flipped the default state; now all doors are shared with
Hello, Engineers! This week another small update as we start to double-down on getting our next major polished and ready to go. We noticed that the majority of doors are shared with the whole house, and only a few are set to private, so we flipped the default state; now all doors are shared with the house by default, and you will have to uncheck it only for the few private doors! We also fixed a crash on DS when a player would be banned while in a house by themselves.
We’re going to double-down on polishing the 0.6 major release now; we will be paying less attention to weekly releases for a while. We are very close to having it in a presentable state where we are confident we can start talking about, and showing, what we’ve been preparing for you guys! Please hang in there just a little bit longer.
Fixes:
– Fixed a server crash when banning a player who is alone in a house.
– Set “share with house” to be enabled by default for doors.
Fence Gate Mod by ablindman: http://steamcommunity.com/sharedfiles/filedetails/?id=1162252149
Castle Siege:
After reviewing the submissions, we’ve accepted the challenge by The Ironborn! Their video was very well made and we’re preparing to face their assault on our castle! The time and date will be announced on our social media, so keep a watchful eye!